Week 4: Create a mid-level model of the boss – Project 1 – UE5
Content and Task: In the head sculpt, I want to convey a sense of both danger and gentleness. Its silhouette might resemble that of a deer, but the details will deviate from this impression. Around the mouth, I want to sculpt an emaciated and dry appearance, as if the skin is clinging tightly to the … Continue reading Week 4: Create a mid-level model of the boss – Project 1 – UE5
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