This week, I focused on creating the climax of the film. In this scene, the protagonist and her other self comfort each other amidst a field of particles. She embraces her vulnerability, imperfection, and comes to terms with her past. This moment marks the emotional peak of the story, visually represented through dynamic particle effects.
For the particles, I used UE5’s built-in Grid3D Flip Hose system and implemented the following workflow:
1. Replaced default particle models with stars and spheres to create a celestial, ethereal atmosphere.


2. Set different lifetimes and model sizes to add depth and variety to the particle field.
3. Applied a combination of emissive and non-emissive materials to enhance visual contrast and glow effects.
4. Assigned different colors to particles to achieve a layered, visually rich effect that emphasizes the emotional interaction between the two characters.

In the process of creating this sequence, I found the experience itself to be very therapeutic. I was genuinely moved by the idea that my character could achieve happiness and inner peace. It made me realize that creators themselves can also be healed through their work.
This emotional reflection is one of the reasons I decided to revise the previs shots earlier in the project. I wanted to create a gentler, more tender sequence that not only conveys the character’s emotional journey but also evokes a sense of calm and warmth for the audience.