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3D Computer Animation Fundamental
UE5
Week 1: Research for project 1 – UE5
Week 2: Research and initial concept design for project 1 – UE5
Week 3: Initial crafting and Storyboard development of Project 1 – UE5
Week 4: Create a mid-level model of the boss – Project 1 – UE5
Week 5: High model of boss Project 1 – UE5
Week 6: Make materials Project 1 – UE5
Week 7: Rigging the model Project 1 – UE5
Week 8: Make the scene of animation – Project 1 – UE5
Week 9: Polishing the scene and make the sculpture – Project 1 – UE5
Week 10: Render first version and second version of the demo – Project 1 – UE5
Week 11: Render third version of the demo – Project 1 – UE5
Week 12 Final submission for UE5 Project – 3D Computer Animation Fundamental
Maya
Week 1: Bouncing Ball Animation Exercise – Maya
Week 2: Pendulum Animation Exercise – Maya
Week 3: Tail Animation Exercise -blocking – Maya
Week 4: Tail Animation Exercise – polishing – Maya
Week 5: weight shift Animation Exercise – blocking – Maya
Week 6: Weight shift Animation Exercise – polishing – Maya
Week 7: Walk Cycle – Blocking to spline – Maya
Week 8: Final Walk Cycle Polishing – Plan Body mechanics shot – Maya
Week 9: Plan Body mechanics shot – Maya
Week 10: Blocking Body mechanics shot – Maya
Week 11 Polishing Body mechanics shot
Week 12 Final submission for Maya – 3D Computer Animation Fundamental
Design for Animation, Narrative Structures and Film Language
Week 1 Research and Preparation of essay
Week 2 Research and draft of the essay
Week 3 Experimental Animation
Week4 The Auteur and animation
Week 5 The Animated Documentary
Week 6 Mise-en-scène
Week 7 The Language of Animation: Editing
Week 8 Tutorial for thesis
Week 9 Continue revising and complete the Critical Report
Week 10 Critical Report Submission and Presentation
Collaborative Unit
Advanced and Experimental 3D computer Animation Techniques
Project 1
Project 2
Final Major Projects and Thesis
FMP
Thesis
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